Mastering Darktide Build Calculator Essentials

Table of Contents
- Core Mechanics of Darktide Build Calculator: Attribute Distribution and Combat Synergies
- Primary Attributes and Their Combat Roles
- Weapon Type Synergies and Attribute Interactions
- Step-by-Step Guide to Building a Custom Character in Darktide
- Attribute Allocation for Playstyle Optimization
- Faction Selection and Skill Tree Decision Flowchart
- Skill Tree Progression and Node Prioritization
- Gear Progression and Item Evaluation Framework
- Advanced Build Optimization Techniques for Darktide
- Comparative Analysis of Skill Tree Paths: Duelist vs. Berserker
- Optimal Weapon and Armor Set Combinations
- Manual DPS Calculation Methodology
- Integration of Buffs and Debuffs for Performance Enhancement
- Visualizing Build Data: Tools and Methods for Darktide
- In-Game Tools for Tracking Build Progression
- Creating a Build Spreadsheet for Data Logging
- ASCII and Text-Based Visualizations for Build Representation
- Build Summary Card Template for Compact Analysis
- {Build Name}
The Darktide build calculator serves as the cornerstone for optimizing character performance, blending strategic attribute allocation with weaponized skill synergies. This guide dissects the game’s core mechanics—from foundational stat distributions to weapon-type interactions—while providing actionable frameworks for constructing high-efficiency builds. Whether refining a melee-focused Duelist or balancing a ranged Chaos operative, precise calculations determine victory in Darktide’s brutal combat system.
Understanding how attributes like Strength, Agility, and Intelligence translate into combat effectiveness requires a structured approach, complemented by gear synergies and skill tree prioritization. This resource bridges theoretical principles with practical tools, offering tables, flowcharts, and manual DPS calculations to empower players at every skill level. By leveraging in-game data and external optimization techniques, even late-game builds can achieve peak performance through informed decision-making.

Core Mechanics of Darktide Build Calculator: Attribute Distribution and Combat Synergies
Darktide employs a hybrid attribute and skill-based progression system where character effectiveness is determined by the interplay of primary attributes, secondary stats, weapon synergies, and skill tree investments. Unlike traditional action RPGs, Darktide integrates real-time combat mechanics with deep customization, requiring precise attribute allocation to optimize damage output, survivability, and role specialization. The build calculator leverages these mechanics to simulate gear, skill, and perk interactions, providing players with data-driven optimizations for their preferred playstyle—whether melee brawling, ranged precision, or hybrid hybrid builds.The foundation of any Darktide build lies in the distribution of primary attributes, which directly influence secondary stats and combat performance. These attributes are not merely passive modifiers but actively scale with gear, skills, and perks, creating a dynamic system where marginal gains in one area can disproportionately affect others. Below is a structured breakdown of the core components governing build effectiveness, including their mathematical relationships and practical applications.
Primary Attributes and Their Combat Roles
The four primary attributes in Darktide—Strength, Agility, Intelligence, and Constitution—serve as the bedrock of character customization. Each attribute contributes to secondary stats that define combat performance, with no single attribute being universally superior; optimal distribution depends on the desired role (e.g., melee DPS, support, or tank). The following table outlines their primary functions and secondary stat contributions, derived from in-game formulas and observed synergies:| Primary Attribute | Key Secondary Stats Affected | Combat Role | Synergistic Weapon Types | Perk Tree Focus Areas |
|---|---|---|---|---|
| Strength |
|
Primary for close-quarters combatants. High Strength maximizes brute-force damage, especially with heavy weapons like axes, greatswords, or maces. Ideal for builds focused on raw power and armor-breaking. |
|
|
| Agility |
|
Essential for precision-based builds, whether in melee (dual-wielding) or ranged (archery). Agility enhances hit accuracy, critical strike potential, and mobility, making it critical for hit-and-run tactics or high-mobility DPS. |
|
|
| Intelligence |
|
The attribute for hybrid or ranged builds incorporating firearms or magic. Intelligence scales spell potency, weapon damage (e.g., pistols, rifles), and mana efficiency, making it indispensable for casters or gun-based characters. |
|
|
| Constitution |
|
The survivability attribute, directly influencing health, stamina, and defensive capabilities. High Constitution is critical for tanky builds or those relying on sustained combat (e.g., heavy melee or spellcasters). |
|
|
The build calculator prioritizes attribute distribution by simulating how secondary stats compound with gear and perks. For example, a Strength-focused melee build benefits from perks that amplify armor-piercing damage, while an Agility-based archer relies on critical hit chance and dodge mechanics. The calculator cross-references these attributes against weapon damage formulas to predict optimal scaling.
Weapon Type Synergies and Attribute Interactions
Weapon selection in Darktide is not arbitrary; each weapon type interacts uniquely with attributes, perks, and secondary stats. The calculator evaluates these interactions to recommend builds that maximize efficiency. Below are the core weapon categories and their attribute dependencies:-
Melee Weapons:
Damage and critical hit calculations for melee weapons are governed by the formula:Melee Damage = (Base Weapon Damage × Strength Multiplier) + (Critical Hit Chance × Critical Damage Bonus) + (Perk Buffs)
Strength Multiplier: Scales linearly with Strength attribute (e.g., +1 Strength = +X% damage, where X is weapon-specific).
Critical Hit Chance: Base chance (e.g., 5%) + Agility bonus (e.g., +1% per Agility point) + weapon-specific perks.
Critical Damage Bonus: Typically 150–
Step-by-Step Guide to Building a Custom Character in Darktide
Character creation in Darktide requires strategic foresight to align attribute distribution, faction selection, skill tree progression, and gear optimization with a chosen playstyle. The game’s deep customization allows for tailored builds, but efficiency hinges on prioritizing core mechanics—such as weapon synergy, defensive resilience, and resource management—while avoiding common pitfalls like stat imbalance or overlooked late-game perks.The following guide provides a structured approach to constructing a character from attribute allocation to gear progression, emphasizing decision-making frameworks and optimization techniques validated through community benchmarks and developer-intended synergies.
Attribute Allocation for Playstyle Optimization
Initial attribute points (typically 10 at character creation) form the foundation of a build’s viability. Optimal distribution varies by playstyle but must balance offensive capability, survivability, and resource efficiency. Below is a tiered breakdown of recommended starting allocations for primary archetypes, justified by their respective roles:
- Melee DPS (e.g., Greatsword, Dual Wielders):
- Strength: 5 (primary damage stat for most melee weapons).
- Vitality: 3 (base HP scaling; critical for survivability in early zones).
- Endurance: 2 (stamina regeneration to sustain heavy attacks).
Note: Avoid allocating points to Dexterity unless using dual-wielded weapons (e.g., daggers, axes) that scale with it. Strength remains the dominant stat for most melee builds.
- Ranged DPS (e.g., Bows, Crossbows):
- Dexterity: 4 (primary damage stat for ranged weapons).
- Vitality: 3 (early-game survivability; replace with Intelligence later).
- Intelligence: 3 (unlocks magic damage scaling for hybrid builds).
Note: Intelligence is prioritized over Vitality in late-game ranged builds to access spell damage and area-of-effect (AoE) skills.
- Support/Tank (e.g., Shields, Healing):
- Vitality: 5 (high HP pool for tanking).
- Endurance: 3 (stamina for blocking/shield bashes).
- Strength or Intelligence: 2 (secondary stat for skill damage or healing potency).
Note: Endurance is critical for shield-based builds to maintain block stamina and mobility.
Faction Selection and Skill Tree Decision Flowchart
Faction choice in Darktide directly influences available skill trees, passive bonuses, and lore-aligned perks. Below is a decision flowchart to guide selection based on playstyle compatibility and long-term build potential:
- Decision Criteria:
- Playstyle Alignment: Factions offer unique skill trees (e.g., Order’s defensive focus vs. Chaos’ offensive aggression).
- Resource Synergy: Some factions grant passive bonuses to specific attributes (e.g., +10% Strength for Chaos).
- Late-Game Viability: Hidden perks (e.g., Order’s "Last Stand" or Chaos’ "Bloodlust") unlock at max level and require early investment.
- Flowchart Outline:
-
Primary Playstyle:
- Melee: Chaos (aggressive damage trees) or Order (tanky defensive nodes).
- Ranged: Order (precision-based skill trees) or Chaos (AoE/bleed synergies).
- Support: Order (healing/buff nodes) or Chaos (debuff/control skills).
- Secondary Attribute: Select a faction whose passive bonuses complement your secondary stat (e.g., Intelligence for Order mages).
-
Hidden Perks:
- Order: "Last Stand" (revive allies) or "Blessed Armor" (reduced damage).
- Chaos: "Bloodlust" (crit damage) or "Corruption" (AoE damage).
Critical: Hidden perks often require early skill points to unlock. Ignoring them may limit end-game efficiency.
-
Primary Playstyle:
Skill Tree Progression and Node Prioritization
Skill tree optimization in Darktide revolves around unlocking high-impact nodes early while deferring situational perks. Below is a prioritization framework for core and late-game nodes, categorized by playstyle:
- Core Progression Rules:
- Maximize Primary Stat Scaling: Prioritize nodes that amplify your build’s dominant attribute (e.g., Strength for melee).
- Resource Management: Unlock stamina/mana regeneration nodes before damage output to avoid early-game bottlenecks.
- Synergy Chains: Combine nodes that stack effects (e.g., bleed + crit for Chaos builds).
- Playstyle-Specific Node Templates:
Playstyle Early-Game Priority (Levels 1–20) Mid-Game Focus (Levels 20–50) Late-Game Perks (Max Level) Melee DPS Strength-based damage, stamina regeneration, weapon mastery. Crit chance, bleed/poison synergies, armor penetration. Chaos: "Bloodlust" (crit damage); Order: "Last Stand" (revive). Ranged DPS Dexterity/Intelligence scaling, arrow/crossbow mastery. AoE damage, piercing shots, spell damage (if hybrid). Order: "Precision" (accuracy); Chaos: "Corruption" (AoE). Support/Tank Vitality scaling, block/stamina bonuses, healing potency. Shield bash damage, ally buffs, damage reduction. Order: "Blessed Armor" (damage reduction); Chaos: "Debilitate" (debuffs). - Hidden and Late-Game Nodes:
- Chaos: "Corruption" (AoE damage on kills) and "Bloodlust" (crit damage) require early investment in the "Rituals" branch.
- Order: "Last Stand" (revive allies) is unlocked via the "Sacrifice" tree and demands early Vitality focus.
- Neutral Trees: "Alchemy" (potions) and "Engineering" (traps) offer universal utility but should not delay primary stat scaling.
Warning: Ignoring faction-specific hidden perks can result in a 15–25% reduction in end-game DPS or survivability.
Gear Progression and Item Evaluation Framework
Gear in Darktide follows a tiered rarity system (Common, Uncommon, Rare, Epic, Legendary) with affixes and set bonuses dictating performance. Below is a template for evaluating and prioritizing gear, including affix synergies and set piece requirements:
- Item Rarity and Scaling:
- Precision Strikes: Increases critical hit chance and damage, scaling with weapon mastery.
- Evasive Maneuvers: Reduces incoming damage and improves dodge effectiveness, critical for survivability.
- Flurry Attacks: Chains rapid strikes after landing a critical hit, maximizing output in short bursts.
- Counterattack: Refunds a portion of damage taken when countering, enhancing sustainability.
- Unrelenting Fury: Grants temporary armor penetration and damage boosts when below a health threshold, ideal for tanking hits.
- Bloodlust: Increases attack speed and damage when health is low, turning desperation into offensive pressure.
- Overpowering Strikes: Ignores a percentage of enemy armor, crucial for high-difficulty bosses.
- Adrenaline Rush: Reduces skill cooldowns, enabling rapid skill spamming during critical moments.
- Duelist outperforms in PvP or fast-paced PvE where mobility and critical hits dominate, particularly with dual-wielding or rapid-fire weapons.
- Berserker excels in high-armor encounters or when paired with self-sustaining gear (e.g., health-regenerating armor), where damage consistency overrides precision.
- Legendary Weapon: Razor’s Edge (Dagger)
- Synergies: +Critical Hit Chance, +Attack Speed, and Bleed application on hits.
- Pair With: Berserker’s Gauntlets (Legendary) for increased damage when below 30% health.
- Rare Armor Set: Stormcaller’s Plate
- Effects: Grants Lightning Resistance and +10% Damage against electrical enemies, ideal for elemental-focused builds.
- Two-Handed Weapon: Gorefiend’s Cleaver
- Synergies: Armor Shred and +Damage vs. Undead, paired with Duelist’s Cloak for critical hit bonuses.
- Legendary Armor: Titanforged Breastplate
- Effects: Reduces Physical Damage by 25% and grants +20% Health Regen when stationary.
- Pair With: Berserker’s Greaves for damage reflection on melee attacks.
- Shield: Ward of the Fallen
- Synergies: Absorbs 15% of incoming damage and grants a temporary damage boost after blocking, essential for frontline builds.
- Bow: Moonlit Arrows
- Effects: +Piercing Damage and Silence on Hit, paired with Ranger’s Tunic for increased range.
- Staff: Arcane Surge
- Synergies: Charges mana on kill and +Magic Damage, optimal for caster builds with Sorcerer’s Robes.
- Example: Wielding Razor’s Edge (Bleed) with Berserker’s Gauntlets (Damage Boost) creates a synergy where Bleed effects apply +10% damage, turning the weapon into a self-sustaining DoT (Damage over Time) tool.
- Caution: Some legendary items have conflicting effects (e.g., Frostbite vs. Firebrand), requiring careful selection based on enemy weaknesses.
- Example: Razor’s Edge (Dagger) deals 20–30 damage per hit.
- Average: (20 + 30) / 2 = 25 damage per hit.
- Base AS: 1.5 attacks per second (default).
- With Attack Speed Potion (+20%): 1.5 × 1.2 = 1.8 attacks/sec.
- Duelist Path: +30% Critical Hit Chance.
- Weapon Bonus: +15% (from Razor’s Edge).
- Total: 45% Critical Hit Chance.
- Base: 1.5× damage.
- With Precision Strikes: +20% (total 1.8×).
- Flurry Attacks (3-hit combo) deals 50% of weapon damage per hit.
- Example: 25 × 0.5 = 12.5 damage per hit × 3 = 37.5 damage per combo.
- Combo occurs every 2 seconds (skill cooldown).
- Bleed Effect (from Razor’s Edge): +5 damage per second over 10 seconds.
- Adrenaline Rush (Berserker ability): -30% cooldown on Flurry Attacks.
- Normal Hits:
- 1.8 attacks/sec × 25 damage = 45 DPS.
- Critical Hits: 45% × 1.8 × 25 = 19.8 DPS (total 64.8 DPS from attacks).
- Skill Damage:
- 37.5 damage every 2 sec = 18.75 DPS.
- Bleed Effect:
- 5 DPS × 10 sec = 50 damage total (amortized over 10 sec = 5 DPS).
- Total DPS:
- 64.8 (attacks) + 18.75 (skills) + 5 (Bleed) = 88.55 DPS.
- With Adrenaline Rush (active 30% of the time):
- Flurry Attacks occur every 1.4 sec (2 sec × 0.7).
- 18.75 DPS × (2/1.4) ≈ 26.7 DPS (skills).
- Revised Total: 64.8 + 26.7 + 5 = 96.5 DPS.
- Attack Speed Potion:
- +20% Attack Speed increases DPS by ~25% for melee builds.
- Stacks with: Berserker’s Bloodlust (attack speed boost at low health).
- Damage
- Compare attribute values against the build’s intended role (e.g., a high Strength focus for melee builds).
- Cross-reference skill levels with perk requirements to ensure synergies are active (e.g., Rampage requiring sufficient Strength).
- Note gear bonuses (e.g., armor or weapon affixes) that influence attribute scaling or resistances.
- Prioritize perks that align with the build’s primary playstyle (e.g., Bloodlust for berserkers or Ghost Walk for stealth).
- Track unlocked perks against the skill tree to avoid redundant or conflicting investments.
- Use the "Reset Perks" option sparingly, as it disrupts progression data unless intentional for experimentation.
- Monitor resistance breakdowns (e.g., Fire, Poison) to adjust elemental damage types or defensive perks.
- Note instances of low damage output or missed attacks to identify skill or gear limitations.
- Use this data to recalibrate attribute distribution or swap gear for better synergy.
- Columns: Slot (Helmet, Chest, etc.), Item Name, Base Stats (Strength/Agility), Affixes, Resistance Bonuses, Value (e.g., "High Impact").
- Purpose: Track gear efficiency and identify upgrades. Use conditional formatting to highlight resistance gaps (e.g., red for <30% resistance).
- Columns: Attribute (Strength, etc.), Base Value, Gear Bonus, Total, Target (e.g., 50 for Rampage).
- Formulas: Sum gear bonuses to base values (e.g., `=B2+C2` for total Strength).
- Purpose: Visualize attribute gaps and ensure perks are viable (e.g., Bloodlust requires 40 Strength).
- Columns: Perk Name, Tree, Level, Unlock Condition, Synergy Notes (e.g., "Pairs with Adrenaline Rush").
- Purpose: Map perk synergies and avoid redundant investments. Use filters to sort by tree or unlock requirements.
- Columns: Enemy Type, Damage Type (Fire/Physical), Avg. Damage Output, Resistance %, Notes (e.g., "Weak to Fire").
- Purpose: Identify enemy weaknesses and adjust build focus (e.g., prioritize Fire Damage perks if most foes are vulnerable).
- Resistance Coverage Calculation:
- Use data validation dropdowns for perk trees or gear slots to standardize entries.
- Implement conditional formatting to color-code cells (e.g., green for met targets, yellow for near-miss).
- Link tabs via formulas (e.g., pull gear bonuses into the Attribute tab dynamically).
- `[LvX]`: Perk level (e.g., `[Lv3]`).
- `/ \`: Tree branches or prerequisites.
- Bold or colors (if supported): Highlight core perks (e.g., `Bloodlust`).
- Strength: 100 (Base: 50 | Gear: 50)
- Agility: 40 (Base: 30 | Gear: 10) Perks:
- Low Agility (Dodging)
- No Fire Resistance Gear Focus: High-Impact Weapons, Heavy Armor
- {Perk Name} (Level {X}) – {Synergy Notes}
- {Perk Name} (Level {X}) – {Synergy Notes}
- {Example: "High single-target damage with Rampage"}
Optimizing a Darktide build transcends mere stat-pumping; it demands a synthesis of mathematical precision, tool-assisted analysis, and adaptability to dynamic combat scenarios. From foundational attribute distributions to advanced DPS calculations, this guide equips players with the knowledge to construct characters capable of dominating any challenge. By mastering the build calculator’s intricacies—whether through in-game menus, spreadsheet tracking, or external simulators—players unlock the full potential of their builds, ensuring dominance in Darktide’s unforgiving world.

Advanced Build Optimization Techniques for Darktide
Optimizing a Darktide build extends beyond basic attribute distribution and skill tree selection—it involves leveraging weapon/armor synergies, calculating combat efficiency, and integrating external buffs/debuffs for maximum effectiveness. Advanced techniques refine performance by analyzing skill cooldowns, gear interactions, and environmental factors, ensuring builds adapt to high-level challenges. Below, comparisons of skill tree paths, weapon/armor setups, DPS calculations, and buff integration are examined to provide actionable insights for competitive or endgame play.
Comparative Analysis of Skill Tree Paths: Duelist vs. Berserker
Skill tree paths define a build’s core mechanics, and their efficiency depends on playstyle, enemy types, and gear synergies. The Duelist and Berserker paths exemplify distinct approaches: precision-based vs. brute-force damage, each with unique abilities and situational advantages.Duelist Path
The Duelist focuses on critical hits, precision, and mobility, making it ideal for fast-paced, melee combat with high burst potential. Key abilities include:
Berserker Path
The Berserker prioritizes raw damage, armor penetration, and self-sufficiency, excelling against armored foes or in prolonged engagements. Notable abilities are:
Situational Advantages
Optimal Weapon and Armor Set Combinations
Weapon and armor synergies amplify a build’s effectiveness, often requiring rare or legendary items to unlock full potential. Below are top-tier setups categorized by playstyle, verified through community testing and patch notes.DPS-Oriented Sets
Tank/Defensive Sets
Hybrid (DPS + Utility) Sets
Legendary Item Interactions
Manual DPS Calculation Methodology
Calculating Damage Per Second (DPS) manually involves analyzing weapon speed, skill cooldowns, gear stats, and buffs. Below is a step-by-step formula with an example for a Duelist build using dual daggers.Formula Components
1. Base Weapon Damage (D):
2. Attack Speed (AS):
3. Critical Hit Chance (C):
4. Critical Hit Multiplier (M):
5. Skill Damage (S):
6. Buffs/Debuffs:
DPS Calculation Example
Adjustments for Buffs
Integration of Buffs and Debuffs for Performance Enhancement
Buffs from potions, environmental effects, or companions can double or triple a build’s efficiency when applied strategically. Below are key sources and their optimal integration methods.Potion Buffs
Visualizing Build Data: Tools and Methods for Darktide
Effective build optimization in Darktide relies on the ability to track, analyze, and visualize character progression systematically. In-game tools provide real-time insights into attribute distribution, perk synergies, and gear efficiency, while external methods—such as spreadsheets and ASCII visualizations—offer structured analysis for long-term refinement. This section explores practical techniques to monitor build performance, identify weaknesses, and represent data in accessible formats, ensuring clarity for both casual and competitive players.
In-Game Tools for Tracking Build Progression
Darktide integrates several native tools to monitor character development, allowing players to assess attribute distribution, perk allocations, and gear effectiveness dynamically. These tools serve as the foundation for identifying imbalances or underperforming aspects of a build during gameplay.Character Sheet Analysis
The in-game character sheet displays core attributes (Strength, Agility, Intelligence, etc.), skill levels, and perk progression. Players should:
Perk Menu Optimization
The perk menu categorizes abilities by tree (e.g., Combat, Survival, Stealth), with color-coded icons indicating unlock conditions. To leverage this tool:
Combat Log and Enemy Resistance Tracking
During encounters, the combat log reveals damage output, resistance values, and critical hits. Players should:
Creating a Build Spreadsheet for Data Logging
Spreadsheets provide a scalable method to log gear stats, skill levels, and attribute values, enabling quantitative analysis of build performance. Google Sheets or Excel are ideal for this purpose due to their collaborative features and formula capabilities. Below is a structured approach to designing an effective Darktide build tracker.Template Structure and Key Metrics
A comprehensive spreadsheet should include the following tabs and columns:- Gear Inventory Tab
- Attribute and Skill Progression Tab
- Perk Allocation Tab
- Combat Performance Tab
Example Formulas for Analysis
=IF(AND(D2>=30, E2>=30, F2>=30), "Balanced", "Weak to " & CHOOSE(MIN(D2,E2,F2), "Fire", "Poison", "Physical"))
Output: Flags resistance deficiencies in a single cell.
- Attribute Efficiency Ratio:
=D2/B2 (Total Attribute / Base Value)
Purpose: Highlights gear contributions to attributes (e.g., a ratio of 1.5 indicates 50% gear bonus).
Automation Tips
ASCII and Text-Based Visualizations for Build Representation
Text-based visualizations eliminate the need for external images or complex software, allowing players to represent skill trees, perk synergies, or attribute distribution using simple ASCII characters. These methods are particularly useful for sharing builds in forums or documenting progression without graphical dependencies.Skill Tree Maps
A skill tree can be visualized using a grid of characters to denote unlocked perks, with symbols indicating levels or synergies. Example for a Combat tree:[Lv3] Adrenaline Rush
/ \
[Lv2] Rampage [Lv1] Bloodlust
\ /
[Lv2] Berserker- Symbols:
Attribute Distribution Bar Charts
Use horizontal bars to represent attribute values and gear contributions. Example for a Strength-focused build:Strength: █████████████████████████████████████████ (100/50)
Base: █████████ (50) Gear: █████████ (50)- Key: Each `█` represents 5 points; divide bars for base vs. gear contributions.
Perk Synergy Diagrams
Map perk interactions using arrows or proximity. Example for a Stealth build:[Ghost Walk] → [Silent Step]
↓
[Stealth] ← [Ambush]- Arrows: Indicate prerequisites or buffs (e.g., `→` for unlocking, `↓` for stacking).
Template for ASCII Build Summaries
Combine the above into a compact format for quick reference:=== BERSERKER BUILD ===
Attributes:
Combat: Rampage (Lv3) → Bloodlust (Lv1)
Survival: Adrenaline Rush (Lv2)
Weaknesses:
Build Summary Card Template for Compact Analysis
A build summary card consolidates key stats, strengths, and weaknesses into a reusable format, ideal for sharing or iterative testing. Below is an HTML-compatible template using `` and `` tags for structure. Players can embed this in forums or personal notes.
{Build Name}
Role: {Primary Playstyle, e.g., "Melee DPS"}
Core Attributes:
Strength: {Total}/{Target} (Base: {Base} | Gear: {Gear})
Agility: {Total}/{Target} (Base: {Base} | Gear: {Gear})
Key Perks:
Strengths:
- Melee DPS (e.g., Greatsword, Dual Wielders):
Leave a Comment
Comments are moderated before appearing. The data you submit is processed according to the Privacy Policy of www.linuxunplugged.com.